NOTE: The stat "Direct damage will reduce Medi Gun healing and shield resists by 25%" on all Flamethrowers has been removed Added "While on fire: -33% health received from all healing sources" This condition is permanently on the player until they die or is removed after touching a resupply. NOTE: In the vanilla game, airblasting a target will cause the targeted player to have reduced footing and air control for a short period. Bug fix: Players will now regain air strafe control after being airblasted from a Flamethrower NOTE: Players won't be able to hit players twice without a delay Removed the 10 second teammate outlines after re-spawning All CTF2W official servers use consistent fall damage All CTF2W official servers use fixed bullet spread All CTF2W official servers have random critical hits turned off Additionally, these changes are on all of the official "CTF2W" servers. These changes do affect the "Custom Weapons" that are available to use. Clicking on these will start up the game and connect to the server automatically
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